In-Flight Entertainment App

Project Details

What would the minimum viable in-flight app experience look and feel like?  Which activities are the most essential to help pass the time on a long flight? This exercise helped me to discover the answers while mastering advanced mobile app design techniques with Sketch, using real data from the Craft plugin and rapid prototyping with Invision.

+ Launch clickable Prototype +

 

UX Design Process


 

1) Competitive Analysis

chrisstrange-ux-design-inflight-app-competitive-analysis

 

2) Red Route Analysis

chrisstrange-ux-design-redroute-inflightapp

 

3) User Flow

chrisstrange-ux-design-inflight-app-user-flow

 

4) Hi-Fidelity Clickable Prototype

Click the image to launch the prototype:

Chris Strange UX Designs – In-Flight Mobile App Prototype

Details

Skills Used
Client
StrangeAir In-Flight Entertainment App
Project Link